The Fascinating History Of Nintendo

For those of you out there who might not recognize the name, you probably know him better as (one of) the creator(s) of Donkey Kong, Super Mario Bros. and The Legend of Zelda. Though he can’t be showered with all of the credit for those games by himself, it was his contributions of concentrating on gameplay rather than high scores, and employing a non-linear approach, which eventually made those games into the groundbreaking classics they became.

He drew his inspiration from his experiences as a boy gallivanting around Kyoto, where he explored nearby fields, woods, and caves; each game he worked on embodies this sense of exploration.

“When I was a child”, Miyamoto said, “I went hiking and found a lake. It was quite a surprise for me to stumble upon it. When I traveled around the country without a map, trying to find my way, stumbling on amazing things as I went, I realized how it felt to go on an adventure like this.” 

To top off this experience, his family’s home with its maze of sliding doors provided the necessary inspiration for Zelda’s labyrinthine dungeons. (Via “The History of Zelda” accessed through Gamespot).

Speaking of groundbreaking… in all this excitement over iconic characters, we’re getting a bit ahead of ourselves here. Let’s back up a little to take a look at the system which would give these creations a platform to truly shine…

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